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FACULTY

YEAR

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Website Development for Organisation of Leisure and Entertainment of ABC Software Сompany Staff

Development of a website for the organization of recreation and entertainment of employees of the ABC Software company", A. Saveljevs. Supervisor lecturer, Mg. sc. comp. K. Kostykina..DESIGN, PROGRAMMING, TESTING, PHP, MySQL, Apache, OpenServeThe work is dedicated to the development of the web, which would ensure faster and more convenient self-organization of work and rest.

Author: Aleksejs Saveļjevs

Supervisor: Karina Kostjkina

Degree: Bachelor

Year: 2024

Work Language: Latvian

Study programme: Computer Science

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AI-driven Voice Recognition: Model Development and Application

In the course of the work is decided to develop a speech recognition model with the application with the system assistant capabilities. The result of the author's work is a model that is capable of speech recognition on a limited set of words and the application that will be the prototype of the concept. The software is implemented using Visual Studio Code/Jupyter, Python programming language with big framework such as Keras. The developed software fully meets the requirements and is ready for operation.

Author: Aleksejs Ņikiforovs

Supervisor: Dmitry Pavlyuk

Degree: Bachelor

Year: 2024

Work Language: English

Study programme: Computer Science

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Development of a 2D Platformer Game using Godot Engine

This Bachelor thesis details the development of "Parry Knight," a 2D endless runner game using the Godot Engine. The game, featuring a knight navigating dynamically generated platforms while avoiding or parrying attacks from hostile NPCs, draws inspiration from Jetpack Joyride, Knightmare Tower, Cuphead, and Shovel Knight. The project highlights the practical application of game design principles and programming skills through Godot's GDScript. Key aspects include the creation of core gameplay mechanics, user interface design, and testing. The thesis presents comprehensive diagrams, including use case, sequence, and class diagrams, to illustrate the development process. The game was developed and tested. This software and work that describes it follows all requirements set for it.

Author: Jurijs Luņovs

Supervisor: Karina Kostjkina

Degree: Bachelor

Year: 2024

Work Language: English

Study programme: Computer Science

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Development of a Cryptocurrency Trading Bot

"Development of a Cryptocurrency Trading Bot". This work focuses on creating a trading bot that utilizes a grid trading algorithm and integrates with the Binance API to automate trading in the cryptocurrency market. The bot was implemented using the Spring Framework and the Java programming language. It is deployed on an AWS EC2 instance via Elastic Beanstalk, providing REST API services. The development process included comprehensive testing and successful deployment on a server, ensuring the bot's functionality and reliability.

Author: Mihails Gaducevičs

Supervisor: Karina Kostjkina

Degree: Bachelor

Year: 2024

Work Language: English

Study programme: Computer Science

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Development of Cross-Platform Mobile Application “Health Care for Pets”

The aim of this work was to develop a cross-platform mobile application, “Health Care for Pets,” with the main objective of providing pet owners a comprehensive, user-friendly tool for effective pet care.In the course of the work, an analysis of the subject area was conducted, and existing analogues were analysed. The system and functional requirements, as well as the main users for the application, were identified. Based on the analysis and requirements, the application, server, data access component and database were designed. The system was implemented using Visual Studio, in the C# programming language. The developed application was tested in the final stage.The application created during the bachelor's thesis meets all the requirements.

Author: Roberts Dubovskis

Supervisor: Karina Kostjkina

Degree: Bachelor

Year: 2024

Work Language: English

Study programme: Computer Science

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