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Title Supervisor Degree
Bachelor 2024
Faculty: Engineering Faculty

Study programme: Computer Science

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Bachelor 2024
Faculty: Engineering Faculty

Study programme: Computer Science

More...

Development of a 2D Platformer Game using Godot Engine

This Bachelor thesis details the development of "Parry Knight," a 2D endless runner game using the Godot Engine. The game, featuring a knight navigating dynamically generated platforms while avoiding or parrying attacks from hostile NPCs, draws inspiration from Jetpack Joyride, Knightmare Tower, Cuphead, and Shovel Knight. The project highlights the practical application of game design principles and programming skills through Godot's GDScript. Key aspects include the creation of core gameplay mechanics, user interface design, and testing. The thesis presents comprehensive diagrams, including use case, sequence, and class diagrams, to illustrate the development process. The game was developed and tested. This software and work that describes it follows all requirements set for it.

Author: Jurijs Luņovs

Supervisor: Karina Kostjkina

Degree: Bachelor

Year: 2024

Work Language: English

Study programme: Computer Science

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Shooter game development using Unity

This bachelor's thesis revolves around exploring the development of a game in the shoot 'em up (SHMUP) genre by using C# scripting in Unity. The project's aim is to understand the challenges faced by indie developers and the game creation process itself. This is achieved through implementing core mechanics, designing user-friendly interfaces, creating diverse levels, optimizing performance, and conducting playtesting. The resulting product serves as a practical example of applying fundamental gaming algorithms while providing insights into indie game development.

Author: Vladislavs Jevstifejevs

Supervisor: Irina Pticina

Degree: Bachelor

Year: 2024

Work Language: English

Study programme: Computer Science

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